About Me

· 303 words · 2 minute read

Hey there, my name is Markus Meier and I am currently studying Games in Germany for a Master Degree with a focus on technical art and 3D. I love to optimize workflows, to communicate between code and art and explore efficient and scalable solutions.

My journey started with drawing comics, moving forward into video editing, which then lead to its logcial combination: Animation.

When I enrolled into University I was set foof into pursuing this. I would dabble with Unity every once in a while but would never get the grip of it. Fortunately I met amazing Tutors and Professors that introduced me to Game Design and the Unreal Engine and by now I am obsessed with it.

I am still fascinated by narrative driven experiences and have great appreciation for well executed animation, but also love to think about what makes something fun and enjoyable. My goal is to be able to construct experiences that allows players to view the world from a differnt perspective. I believe this is the great strength of video games as an art form.

Master of Arts - Games - 2026 - exp. 2028
University of Applied Science Hamburg


Bachelor of Arts - Digital Media - 2019 - 2026
University of Arts Bremen

  • Focus: Virtual Reality and Game Design
  • Other Topics: Generative Art, 2D Animation, Media Science

Student Assistant - During studies
University of Arts Bremen

  • Research Project: WeDigIt!, Innovation and Digitaliztion
  • Tutorial
  • Supporting a Guest Lecturer

Diploma Video Producer (not state approved) - 2018 - 2019
Deutsche Pop Bremen

  • Cameraassistent
  • Director of Photography
  • Video Editiing
  • Management

Newspaper Distributor - 2018 - 2019
Print Logisitk Bremen GmbH


Temporary Worker - 2017
PK Personal Korrekt GmbH

  • Variety of Jobs
  • e.g. Warehouse logistics

Abitur (German university entrace qualification) - 2017
Wilhelm Wagenfeld Schule

  • Advanced Subjects: Egnlish & Multimedia

Impressum