Devlog: Spellcrafting v0.3

· 44 words · 1 minute read

Spellcrafting is my Godot learning project. The focus lies on crating spell with a modular sandbox system. This is really putting my encapsulation skills to test and is fun technical challenge.

I tried to make a data driven solution for my spell system.

Devlog:

Tags:

Godot

Categories:

Devlogs